Address : Jalan Panembahan Senopati No. 3, Yogyakarta, Indonesia
Missing Taman Pintar (literally means Smart Park) when you are in a visit to City of Education Yogyakarta might likely be regrettable. Its unique mixture of modern and traditional architecture is something impressive. The family tourist destination provides a wide array of educative amusements for kids ranging from kindergarten to highschool students. The park targets this range of ages as they are the nation’s next generation that have the potential to advance science and technology.
The park construction was initiated by the Mayor of Yogyakarta, Herry Zudianto, SE. Akt, MM. It sets upon a land as wide as 12.000 meter square and constitutes six zones with numbers of amusement and education rides and attractions equipped with experiment apparatus. As soon as entering the complex, visitors could instantly watch and try various technological innovations and amusements. In Indonesia, this kind of park is not a new thing anyway. The first park to set up was the center for technological and scientific demonstration in Taman Mini Indonesia Indah, Jakarta. Many areas outside Jakarta started to build similar parks years later such as Taman Pintar in Yogyakarta and Jawa Timur Park in Malang.
The construction of Taman Pintar was commenced in May 2006. A year later, precisely on June 9 2007, the park was inaugurated by the Governor of the Special Region of Yogyakarta, Sultan Hamengkubuwono X along with two ministers namely Minister of Research and Technology Kusmayanto Kadiman Ph.D, and Minister of Education Prof. Dr. Bambang Sudibyo, MBA. The park combines education and amusement very well in its efforts to spread information about science and technology. The park tries to share knowledge through various media so that children would be more appreciative, interested, aware, and creative in learning science and technology.
The park’s objective is represented in its “Owl Wearing a Blankon” mascot. Owls are nocturnal birds that have great sensitivity. They notice even a slight natural event in dark nights and learn from it. Whereas Blangkon is men’s traditional hat of Yogyakarta. The park adopts the philosophical notion of Ki Hadjar Dewantara as its motto, namely 3 N: Niteni (understand), Nirokake (imitate), and Nambahi (develop). In contemporary context, the philosophy is relevant with the concept of science and technology transfer, i.e. the 3 A: Adopt, Adapt, and Advance.
The facilities of the park are categorized based on age and the level of material. Age categorization constitutes pre-school, kindergarten, elementary school, and high school subcategories. On the basis of the level of material, there are four kinds of pavilions namely the game, the introductory, the elementary, and the application of science and technology. The material format is structured into subthemes and also divided based on room zonation.
The learning method applied in the park is designed to improve the quality of education in the absence of people’s interest to read, especially children. With the instruments provided there, kids would be motivated to learn. They can develop their intelligence and consequently solve problems on their own. Parents are encouraged to help children choose the suitable rides because it will be bad for them to be forced to play or work beyond their normal level of capability.
The first notable feature of Taman Pintar is of course its function as a one-stop park for amusement and education. It will be correct, thus, to say that nowadays the park has become a favorite tourist destination and in fact an educational tourism icon of Yogyakarta.
In this Rp 53 billion park, there are six zones based on the subthemes of the materials. They are the Playground Area, West and East PAUD Buildings, Oval Building 1st floor, Oval Building 2nd floor, Square Building 2nd floor, and Memorabilia Building. Each zone has a top ride. Among them are Taman Bermain (The Playing Ground), Penjelajah Kecil (The Little Adventurer), Petualangan Lingkungan (The Natural Adventure), Titian Penemuan (The Path of Invention), Titian Sains (The Path of Science), Jembatan Sains (The Bridge of Science), IndonesiaKu (My Indonesia), Teknologi Canggih (The Sophisticated Technology), and Teknologi Populer (The Popular Technology). The buildings have similar size and architecture but different from one another in the theme. Visitors would notice this as they get into the buildings.
The Playground Area is where the kids can have fun while improving their creativity and skill. It is used also as a waiting room or public room for visitors. They can really learn science in a happy atmosphere. Among the facilities here are The Color Wheel, The Water Game, and The Dancing Wall from which kids can learn about the creation of colors, rainbow, and sound. In some of the footpaths there are giant footprints with provoking scientific questions in them such as “why kettles whistle when the water boils?” At another arena, Petualangan Lingkungan, visitors will find freshwater aquarium, artificial forest, and simulations of earthquake and tsunami. The area aims to introduce science to children while building their concenr about environment, emphasizing on the aspect of natural balance.
Moreover, in Titian Penemuan, visitors can learn about various inventions (from wheel, light bulb, telephone, to electricity), creations, and scientific developments as well as their implications to human civilization. This zone comprises two parts, The History of Science and The World’s Great Inventors. The former provides information about the development of human civilization alongside the development of science and technology. The later is a good source of knowledge about world’s great technology inventors, from those living in Ancient Greek time to those of the 20th century. The objects in both parts are arranged chronologically in order to show the relation between current and former technologies.
There is also Titian Sains that is intended to explain to the kids about scientific learning and method. The arena has two parts, namely Anjungan Duga-Duga (the Hypothesis Instrument) that explain the steps in research method and Anjungan Penggalian Fosil (the Fossil Excavation Instrument) in which children can practice the steps. Other than the ride, there is Jembatan Sains that provides knowledge of basic science such as mathematics, physics, chemistry, and biology with the practical use being stressed on. The lessons are delivered interactively that it will increase visitors’ appreciation to science.
To acquaint children with Indonesia’s rich cultural treasure, Taman Pintar has an arena called IndonesiaKu which contains three parts namely Kekayaan Alam Indonesia (Indonesia’s Natural Resources), Warisan Leluhur (Ancestors’ Heritage), and Teknologi Indonesia Modern (Modern Indonesian Technology). The arena is expected to build the children’s pride of being Indonesians and their will to advance in the field of science and technology.
In another ride called Teknologi Populer, visitors can learn about daily life technologies in the perspective of science so that they will give more appreciation to the devices. Next to Teknologi Populer is Teknologi Canggih ride. There visitors will be invited to play with imagination about future appliance of technology.
Taman Pintar is situated in the heart of Yogyakarta, precisely at Panembahan Senopati Street No. 3, Yogyakarta, Indonesia. The location was formerly the Shoppping Center Book Market which has now moved to the north of the park, next to Taman Budaya Yogyakarta, Societet Militair Building, and Beringharjo Traditional Market. At the south of the park stand the Bank of Indonesia building, Kantor Pos Besar (Central Post Office), and the King’s Palace. At the east of the park, there is a Police Station, and at the west are the Monument of Serangan Umum 1 Maret, Vredeburg Fort, Gedung Agung, and Malioboro.
It is not difficult to reach Taman Pintar as it lies downtown. The park is relatively close to Adisucipto Airport (around 8 km away), to Giwangan Bus Station (6 km), to Lempuyangan Train Station (3 km), and Tugu Train Station (2 km).
Tourists who depart from Adisucipto Airport could take Trans Jogja Bus (route 3A or 3B), passing by Malioboro Street before stopping right in front of Taman Pintar. The ride will approximately take 25 minutes and cost Rp 3.000. Those from Giwangan Bus Station could take a bus lane 4 or 10 that will pass Malioboro Street. In front of the Vredeburg Fort, visitors should stop and walk eastwards to reach the place. The fare will be around Rp 2.500. Whereas taking a horse cart or a pedicab from Tugu Train Station, tourists would be charged only around Rp 10.000. From Lempuyangan Train Station, tourists can take a taxi. It will cost around Rp 20.000.
There are different tickets for visitors, depending on their age and which building they wish to enter. Playground Area is for all ages and free of charge. West and East PAUD Buildings are for kids of 2 to 7 years old and charge Rp 1.000 per person. Oval and Square Buildings charge visitors of 5 to 18 years old Rp. 5.000 per person and adult Rp 10.000. Memorabilia Building charge kids Rp 1.000 and adult Rp 2.000
The educative tourist destination is open from Tuesday to Sunday from 9 a.m. to 4 p.m. West Indonesian Time. The park stays open in national holidays. For group visits, it is recommended to make a prior written reservation to the park office three days before.
F. Accomodations and Other Facilities
Not only is Taman Pintar a park that offers games for kids, it is also a place where many activities are carried out. There is always a long list of them in the park office to be held professionally. Among the agenda are art performance (dance and music) and various competition for kids (drawing and creative writing).
As to facilities in the park, there are the laboratory, library, small mosque, convenience, performance halls (indoor and outdoor), meeting room, souvenir shop, bookstore, and wide parking area.
Text: Tasriq Hifzhillah
Photo(s): Collections of Jogjatrip.com
Translation: Reza Daffi
(Primary data and various sources)